Nimbus
0.2
A game... with arrows... which should be clouds
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This is the complete list of members for Nimbus::World, including all inherited members.
addEntity(GameEntity *entity) (defined in Nimbus::World) | Nimbus::World | |
getCurrentId() (defined in Nimbus::World) | Nimbus::World | |
getEntities() (defined in Nimbus::World) | Nimbus::World | inline |
getSceneManager() (defined in Nimbus::World) | Nimbus::World | inline |
getWindMap() (defined in Nimbus::World) | Nimbus::World | inline |
getWorldBounds() (defined in Nimbus::World) | Nimbus::World | inline |
getWorldNode() (defined in Nimbus::World) | Nimbus::World | inline |
World(Ogre::SceneManager *sceneManager) (defined in Nimbus::World) | Nimbus::World | |
~World(void) (defined in Nimbus::World) | Nimbus::World | virtual |