Nimbus
0.2
A game... with arrows... which should be clouds
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#include <Manager.h>
Public Member Functions | |
virtual void | initialize (void)=0 |
virtual bool | update (void)=0 |
A generic manager class which features an update function. Basically just guarantees that all managers have an update function. Makes managers iterably updateable... which sounds complex but isn't.
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pure virtual |
The initial initialization function.
Implemented in Nimbus::WindManager, Nimbus::EntityManager, Nimbus::InputManager, and Nimbus::EnvironmentManager.
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pure virtual |
The super complex update function.
Implemented in Nimbus::WindManager, Nimbus::EntityManager, Nimbus::InputManager, and Nimbus::EnvironmentManager.