Nimbus  0.2
A game... with arrows... which should be clouds
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Nimbus::Manager Class Referenceabstract

#include <Manager.h>

Inheritance diagram for Nimbus::Manager:

Public Member Functions

virtual void initialize (void)=0
 
virtual bool update (void)=0
 

Detailed Description

A generic manager class which features an update function. Basically just guarantees that all managers have an update function. Makes managers iterably updateable... which sounds complex but isn't.

Member Function Documentation

virtual void Nimbus::Manager::initialize ( void  )
pure virtual

The initial initialization function.

Implemented in Nimbus::WindManager, Nimbus::EntityManager, Nimbus::InputManager, and Nimbus::EnvironmentManager.

virtual bool Nimbus::Manager::update ( void  )
pure virtual

The super complex update function.

Returns
A boolean indicating the success of the update function. If this returns false... stop the program.

Implemented in Nimbus::WindManager, Nimbus::EntityManager, Nimbus::InputManager, and Nimbus::EnvironmentManager.


The documentation for this class was generated from the following file: