Nimbus
0.2
A game... with arrows... which should be clouds
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This is the complete list of members for Nimbus::InputManager, including all inherited members.
initialize(void) | Nimbus::InputManager | inlinevirtual |
InputManager(void) | Nimbus::InputManager | |
keyPressed(const OIS::KeyEvent &evt) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
keyReleased(const OIS::KeyEvent &evt) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
Manager(void) (defined in Nimbus::Manager) | Nimbus::Manager | inline |
mouseMoved(const OIS::MouseEvent &evt) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
mousePressed(const OIS::MouseEvent &evt, OIS::MouseButtonID id) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
mouseReleased(const OIS::MouseEvent &evt, OIS::MouseButtonID id) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
pause(void) (defined in Nimbus::InputManager) | Nimbus::InputManager | inlinevirtual |
stop(void) (defined in Nimbus::InputManager) | Nimbus::InputManager | inlinevirtual |
update(void) | Nimbus::InputManager | virtual |
windowClosed(Ogre::RenderWindow *rw) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
windowResized(Ogre::RenderWindow *rw) (defined in Nimbus::InputManager) | Nimbus::InputManager | protectedvirtual |
~InputManager(void) (defined in Nimbus::InputManager) | Nimbus::InputManager | virtual |
~Manager(void) (defined in Nimbus::Manager) | Nimbus::Manager | inlinevirtual |