Nimbus  0.2
A game... with arrows... which should be clouds
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Nimbus::EventListener Class Referenceabstract

#include <EventListener.h>

Inheritance diagram for Nimbus::EventListener:

Public Member Functions

virtual void handleEvent (payloadmap payload, EventListener *responder=NULL)=0
 

Detailed Description

EventListener is a pure virtual class outlining a class that handles specific events.

The idea behind EventListener being pure virtual means that any object can create its own subclass of EventListenter, providing handling for their own specific events. This allows the EventListener to handle its parent's member variables and functions, while providing a simple layer of inheritence for the EventListener.

Member Function Documentation


The documentation for this class was generated from the following file: