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void | windowClosed (Ogre::RenderWindow *rw) |
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bool | windowClosing (Ogre::RenderWindow *rw) |
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void | windowFocusChange (Ogre::RenderWindow *rw) |
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void | windowMoved (Ogre::RenderWindow *rw) |
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void | windowResized (Ogre::RenderWindow *rw) |
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Ogre::Camera* Nimbus::Camera::getCamera |
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inline |
static Ogre::Real Nimbus::Camera::getScreenThreshold |
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inlinestatic |
Gets the screen threshold for movement.
Ogre::Viewport* Nimbus::Camera::getViewport |
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inline |
void Nimbus::Camera::initialize |
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Ogre::SceneManager * |
sceneMgr | ) |
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Initializes and add the camera.
- Parameters
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sceneMgr | The scene manager used to create the camera. |
void Nimbus::Camera::initialize |
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Ogre::SceneManager * |
sceneMgr, |
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Ogre::Vector3 * |
position, |
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Ogre::Vector3 * |
facingVector |
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) |
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Initializes and add the camera.
- Parameters
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sceneMgr | The scene manager used to create the camera. |
position | The initial position of the camera. |
facingVector | The initial facing vector of the camera. |
void Nimbus::Camera::update |
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void |
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Updates the position and rotation of the camera.
The documentation for this class was generated from the following files:
- C:/Users/Hazen/Documents/projects/Nimbus/src/Camera.h
- C:/Users/Hazen/Documents/projects/Nimbus/src/Camera.cpp