Nimbus
0.2
A game... with arrows... which should be clouds
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This is the complete list of members for Nimbus::Camera, including all inherited members.
Camera() (defined in Nimbus::Camera) | Nimbus::Camera | |
getCamera() | Nimbus::Camera | inline |
getScreenThreshold() | Nimbus::Camera | inlinestatic |
getViewport() | Nimbus::Camera | inline |
initialize(Ogre::SceneManager *sceneMgr) | Nimbus::Camera | |
initialize(Ogre::SceneManager *sceneMgr, Ogre::Vector3 *position, Ogre::Vector3 *facingVector) | Nimbus::Camera | |
mMousePositionListener (defined in Nimbus::Camera) | Nimbus::Camera | protected |
update(void) | Nimbus::Camera | |
windowClosed(Ogre::RenderWindow *rw) (defined in Nimbus::Camera) | Nimbus::Camera | protected |
windowClosing(Ogre::RenderWindow *rw) (defined in Nimbus::Camera) | Nimbus::Camera | protected |
windowFocusChange(Ogre::RenderWindow *rw) (defined in Nimbus::Camera) | Nimbus::Camera | protected |
windowMoved(Ogre::RenderWindow *rw) (defined in Nimbus::Camera) | Nimbus::Camera | protected |
windowResized(Ogre::RenderWindow *rw) (defined in Nimbus::Camera) | Nimbus::Camera | protected |
~Camera() (defined in Nimbus::Camera) | Nimbus::Camera | virtual |